You should! Impact landing near enemies inflicts even more damage. You're part tree! Get a 5% bonus on selling items. Secret Agent. You embody wellness! will paralyze your opponent. When an enemy's shot ricochets back and kills them, there is a chance your Critical meter gets filled. There's no time to waste! The closer you are to death, the higher the chance. Spoiler JuanSolo wrote: UPDATE: False alarm. Nobody has a good time like you! Take less radiation from eating or drinking. Make sure this perk is added to anyone whose actor value you mod to use with this perk. Take your favorite fandoms with you and never miss a beat. Items with favorited components are highlighted. Each hit in V.A.T.S. Attacks with non-automatic rifles do 60% more damage and ignore 20% of a target's armor. Station Master. Access new decoration items in workshop settlements. You take no radiation from eating or drinking. All the rush without the hassle! You are more difficult to detect while sneaking. Non-automatic, scoped rifles gain +25% accuracy to head shot in V.A.T.S. Gain +25 to carry weight. Fallout 4. You now randomly receive 5x XP from any action. Heavy guns now do 40% more damage, and have improved hip fire accuracy. Stay on target! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m. You now have +3 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m., and night vision when sneaking. 1. Picking pockets is now 75% easier, and you can steal equipped weapons. Generic Perk used to hook actor value into limb damage system. This is all manageable from the perk chart screen within the Pip-Boy. Gun bashing does double damage and has an increased chance to cripple your opponent. This point can be expended on an increase in the rank of a primary SPECIAL attribute, or on one of the SPECIAL perks. Get up close and personal! For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Which "Green" mod is best? target and beyond. ReGrowth looks the best by far, and looks amazing with the Vivid Weathers. You can now save 3 Critical Hits, to be used in V.A.T.S. Your companion resists more damage in combat, and can't be harmed by your attacks. It’s a gorgeous sight, only rivaled by the city in the spring. Reduce incoming explosives damage. +1 Strength & +1 Endurance if you have <10,000 caps. With your gun, aim at any animal below your level and gain a chance to pacify it. Each time the player character gains a level they gain a perk point. Men/Women now suffer +10% damage in combat, and are even easier to persuade in dialogue. When your health falls below 20%, gain 1000 damage resist and energy resist for 30 seconds. Every rank of the SPECIAL attributes and perks costs 1 perk point. Gain a +1% chance of avoiding all damage from an attack. Diamond City is now permanently marked on your map. Knowing their weaknesses lets you attack more efficiently. Ballistic weapons do +5% critical damage. Take 5% less damage from Mirelurk melee attacks. You gain complete immunity to chem addiction. This mod wasn't problem. Bob started to grow on Harold's head sometime between 2162 and 2208, after Harold's accident at the Mariposa Military Base, where he was exposed to the Forced Evolutionary Virus (or FEV). Adds energy damage to unarmed strikes. You get more from salvaging. Is. +10% discount from food and drink vendors. The Mysterious Stranger appears more often in V.A.T.S. Mines and grenades shot in V.A.T.S explode for double damage, too. You now gain 30 more Damage Resistance and do 30% more damage while Nerd Rage is in effect. When your health falls below 20%, do 4x damage for 30 seconds. (Robots and oversized enemies are immune to the stagger.). Perhaps added to players engaged in brawls. Attacks with automatic weapons do 80% more damage and gain a chance to stagger opponents. The following perks are available with the Nuka-World add-on. Stimpaks restore 60% of lost Health, and RadAway removes 60% of radiation, Stimpaks restore 80% of lost Health, and RadAway removes 80% of radiation. You're 50% less likely to get addicted when consuming Chems. User Info: SammichTime. Fallout Wiki is a FANDOM Games Community. You've mastered the art of the deal! Your canine companion permanently takes 10% less damage. Ignore armor with melee weapons. Each hit in V.A.T.S. The new perk system of Fallout 4 has merged with the skill system of previous games. In V.A.T.S. These perks can be acquired by reading the associated magazines. Action Points regenerate 25% faster. While standing still, you now gain +50 Damage Resistance and your melee and unarmed attacks deal 50% more damage. There's no place to hide! Level 50 is required to meet higher rank requirements for all of the perks. Power Armor Cheap Sprint. Unarmed Power Attacks have an increased chance to cripple one of your opponent's limbs. I hate trees and other debris that is partially in your plot but you can't scrap it, and I hate the placement of some of the settlement borders. Your Action Points now regenerate 75% faster. When overencumbered, you can use Action Points to run. Who cares! Ebby. You gain access to Rank 3 melee weapon mods. The Treeminders of the Capital Wasteland worship trees, namely Harold, and are named after different species of trees. These are the only perks that do not stick with the character permanently, and instead last a few in-game hours. Hip-fire accuracy is improved when firing any gun. You now do double damage with a melee weapon, and gain a chance to cripple your opponent, or grand slam their head clean off! Channel the spirit of the old west! Hip-fire damage is improved when firing any gun. Heal 50% more from fruits and vegetables. There's an increased chance that an enemy's shot will ricochet back and kill them. Trees can not be interacted with, with the exception of some tree stumps. Sunlight slowly heals your radiation damage. If you just get in the habit of only using store frames and scrapping all the original containers in a settlement, you should be just fine. Generic Perk used to hook actor value into falling damage system. Punching attacks now do 40% more damage and can disarm your opponent. The models all pop in and out, and I've got no idea what's up. Non-automatic pistols now do 40% more damage and have increased range. 50% less damage when health is below 20%. They can't hurt what they can't hit! You can build stores and workstations at workshop settlements. Your Luck is increased by 3 while you're under the influence of alcohol. Energy weapons inflict +5% critical damage. I like Greens trees while I like Springs grass. Unarmed Power Attacks have a chance to cripple one of your opponent's limbs. Blood Cleanser. Provides a bonus to your weapon's damage. Sunlight slowly regenerates your lost Health. Harold will sometimes jokingly refer to Bob as Herbert, which he says drives Bob crazy. Radiation now regenerates even more of your lost Health. Pneumatic armor mod. The deathclaw takes less damage when fighting multiple enemies. Each perk has multiple ranks. Your canine companion takes 10% less damage. Some will not show up with a name in the perks category. Chance is 15%. Non-automatic pistols do 20% more damage. Fire up the forge and gain access to base level and Rank 1 melee weapon mods. You now gain 40 more Damage Resistance and do 40% more damage while Nerd Rage is in effect. Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S. Here are some mods I've been messing around with in Fallout 4 VR. Obtaining the SPECIAL-bobbleheads and "You're SPECIAL!" Nuclear Reloaded is a mod for Fallout 4, created by AikMALAik. Any chems you take now last twice as long. Non-automatic pistols now do double damage. Attacks with automatic weapons do 40% more damage, with improved hip fire accuracy. Buy for 10% lower and sell for 10% higher. You are now 50% harder to detect while sneaking, and running no longer adversely affects stealth. Your digestive tract has adjusted to the weirdness of the Wasteland! 5% higher VATS chance against animals the player is in combat with. They are also easier to pacify with the Intimidation perk. has a 15% chance to restore all Action Points. Gain +2 to Strength and Endurance between the hours of 6:00a.m. Fallout 4 Mods 5 Awesome Weather Effects Don't Forget To Wait Until The End of The Video For VATS Weekly And See What The Mysterious Stranger Has Been Up To!!! Emergency Protocols. With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it. The following perks are available with the Far Harbor add-on. Bob is a species of tree that is a result of mutation, progressively growing from within Harold. Take full advantage of advanced technology with access to base level and Rank 1 high-tech mods. Feast on mortal flesh to heal your wounds! You must be part mirror! You're not stupid! In V.A.T.S you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy. You need something like Spring Cleaning or Scrap Scrap mods. Increase Luck attribute by one point. Waste not, want not! Perk used to send Companion Interaction Scene events when player "hovers over" certain types of objects. If the SPECIAL-bobbleheads and "You're SPECIAL!" Generic Perk used to hook actor value into chem potency. The Mysterious Stranger appears more often in V.A.T.S. Leaving it set to default (1) makes it so only a handful of trees here and there are sprouting leaves, … This point can be expended on an increase in the rank of a primary SPECIAL attribute, or on one of the SPECIAL perks.Every rank of the SPECIAL … when you need them the most. There are a variety of other perks within Fallout 4, most of which are not visible on the Pip-Boy perks screen and are used behind the scenes by the game engine. You find even more bottle caps in containers, and there is a chance of enemies exploding into a shower of caps when you kill them. Characters start with at least rank 1 in all 7 attributes. Sprinting into enemies while wearing Power Armor now causes massive damage and knocks them down. Who is he? Picking pockets is now twice as easy, and you can steal equipped items. Fallout 4 Seasons brings the vibrancy of nature back to the wasteland. TC you probably better off with SiCW Trees and Grass mods, I don't recommend GiTC if you made big buildings at certain settlements because the GiTC adds giant trees that can clip into your buildings. [6], Harold details his past with Bob, explaining how after the two of them were rooted in place, Bob subsequently began to blossom, extending its reach outward, resulting in a lush green habitat named Oasis. The new perk system of Fallout 4 has merged with the skill system of previous games. Quick and efficient. Stimpaks and RadAway restore all lost health and radiation, and work much more quickly. You now do 80% more melee weapon damage and hit all targets in front of you. Rad damage will now begin to slowly heal, restoring health in the process. Your explosives do 75% more damage and affect a larger area. "Non-automatic, scoped rifles have a chance of knocking down your target." Your silenced weapons do an additional 15% sneak attack damage. When you successfully pacify a creature, you can give it specific commands. also increase the base SPECIAL stats, potentially allowing new perks to be selected. Your explosives do 50% more damage, and grenades gain a throwing arc. Your bobby pins never break during lockpicking. Each hit in V.A.T.S. Heavy guns now do 80% more damage and have a chance to stagger your opponent. [8] Harold will share his sadness at he and Bob's current state, confiding that living the way they are is miserable to him, to be trapped in one place for an eternity, and asks the Lone Wanderer to kill he and Bob. You can salvage rare components like circuitry, nuclear material, and fiber optics when scrapping weapons and armor. Any enemy's ranged attacks will sometimes ricochet back and instantly kill them. Archived [FO4] How much of a hit is Grasslands + Springtime Trees? When you successfully hack a robot, you can incite it to attack. You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. You've learned to apply ancient martial arts to gunplay! Non-automatic pistols now do 60% more damage and range is increased even further. +5% bonus damage means enemies will sometimes explode into a gory red paste. Because you lead by example, your companion does more damage in combat, and cannot hurt you. Is there a doctor in the house? Any perk with a base ID can be added with the console via player.addperk . Perk For Explosives 2. #14. Underwater breathing time increased with Power Armor helmet. You take even less radiation from eating or drinking. Take your favorite fandoms with you and never miss a beat. Criticals do 50% more extra damage. Runners Up: Vivid Fallout – Trees; True Eyes I love how on console spring in the common wealth and spring trees completely changed the game for me. Adds the crAttackDamage actor value to the melee damage done by creatures. Your explosives now do double damage. Green in the CW, ReGrowth, Spring in the CW" - Page 2. Attacks with non-automatic rifles do 20% more damage. Master the post-apocalypse! The lower your Intelligence, the greater the chance. In combat, there's no time to hesitate. You now get +50 Damage Resistance and +50 Energy Resistance when you're sprinting. Your silenced weapons do an additional 30% sneak attack damage. Appears to only apply to uncommon components, i.e., those affected by the first level of the perk. Gun bashing now does 50% more damage and possibly cripples your opponent. Genius. Bob appears in Fallout 2 and Fallout 3. In the beginning, Bob was a small sprig but its growth accelerated, turning into a full-sized tree, overtaking Harold, and rooting itself to the ground in the Capital Wasteland region. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Spring/Green in the Commonwealth: help with crashing, please." Punching attacks now do 80% more damage. The deathclaw does increased damage when fighting multiple enemies. 25% extra limb damage. Instigating legendary effect. Punching attacks do 20% more damage to your opponent. There's no chance you'll get addicted to alcohol. All aboard! Far out. Reloading guns costs no Action Points in V.A.T.S. Spring Cleaning was really nice for cleaning that stuff up. The Mysterious Stranger appears more often in V.A.T.S. He was intended to appear in Van Buren and was mentioned in Fallout: Brotherhood of Steel. You gain access to Rank 2 high-tech mods. Any kill in V.A.T.S. The bigger the boom, the better! Optimized Bracers. Your explosives do 25% more damage, and you can craft explosives at any chemistry station. Springtime Trees Started by Site Bot , Jun 21 2016 04:00 PM « ... 1 1 Unofficial Fallout 4 Patch.esp 2 2 Grasslands - Healthy.esp 3 3 Vivid Weathers - FO4.esp 4 4 Vivid Weathers - FO4 - Summer.esp 5 5 Vivid Waters - VW.esp 6 6 DarkerNights.esp 7 7 DarkerNightsDetection.esp Overdrive Servos. Perk For Explosives Rank 1. You find even more ammunition in containers. V.A.T.S. and 6:00p.m. now has an excellent chance of filling your Critical meter. Get 25+ Damage Resistance and 25+ Energy Resistance when you're sprinting. In V.A.T.S. Your silenced weapons now do 50% more sneak attack damage. When adventuring with your dog, you take 10% less damage. Rigorous combat training means automatic weapons do 20% more damage. Machines will always serve humans, if you have anything to say about it. Eating human, Ghoul or Super Mutant corpses now restores a significant amount of Health. I use another method to change trees, - Mod support all DLC. Radiation weapons do 50% more damage and Fusion Cores last an extra 25% longer. These 7 bobbleheads do not technically add a perk behind the scenes, do not have an associated base ID, and thus are not listed below. For example, to add rank 1 of Iron Fist, one would type player.addperk 1dafe into the console. Some of these can be added permanently via player.addperk . [3] Bob does not dislike all the Treeminders, as Harold points out he and Bob's adoration for Yew, the child of the group. As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements. Watch out for flying eyeballs! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage. When your dog holds an enemy, there's a chance he'll cripple the limb he's biting. Receive 10% less damage from radiation-based attacks. Any chems you take now last an additional 150% longer. Water Breath Time. Catch some rays! Critical Hits with unarmed and melee attacks do +5% damage. YoureUhPeein. This perk lets you run 30% farther. Each time the player character gains a level they gain a perk point. You gain access to Rank 4 high-tech mods. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... That is why the trees are sighing in the breeze as well. Any chems you take now last an additional 200% longer. Swing for the fences! Your criticals now do twice as much extra damage. When overencumbered, you can fast travel. Banking a Critical has a chance to save an additional Critical. Fallout 4. Stealth Boy effects last 10 seconds longer. Sprint 75% faster but drain battery twice as fast. Deathclaw Exploit. When you successfully pacify an animal, you can incite it to attack, When you successfully pacify an animal, you can give it specific commands. In V.A.T.S every attack on the same body part gains +10% accuracy. The player character deals 20% more damage against irradiated, The player character gains +20% sneak attack damage and the duration of effects of. When obtained, these perks are viewable on the Pip-Boy's perks screen, which is separate from the perk chart. You can place a live grenade in a person's inventory. Water is your ally. Get better prices when buying from vendors. Keep your distance long and your kill-count high. Fallout 4 Vault-Tec perk poster. When adventuring without a companion, you take 15% less damage and carry weight increases by 50. Bob and Harold were later discovere… Make sure this perk is added to anyone whose actor value you mod to use with this perk. You forgot to mention that ReGrowth causes the game to frequently crash. You can view a target's specific damage resistances in V.A.T.S. Fallout 4. Choo Choo! The lower your Intelligence, the greater the chance. V.A.T.S. Just... different. When your Health drops below 20%, time slows and you gain +20 Damage resistance and do 20% more damage while the effect lasts. Like the topic says, I've got a problem with almost all the trees in the game looking identical. Limb damage is reduced by 100%. If you’ve ever been to Boston in the winter, you know the landscape completely changes under a blanket of snow. Instantly gain +20 maximum Health. Knowledge of cutting-edge computer encryption allows you to hack Advanced terminals. you instantly do a Critical Hit against your fourth target and beyond. Optimized Servos. Springtime Trees - but NOT using bUseCombinedObjects=0 which causes a performance hit thru the entire worldspace. The higher your rads, the higher the bonus. When an enemy explodes, nearby enemies may suffer the same fate. If the player waits to obtain these until after the relevant SPECIAL rank is 10, then the player can permanently gain rank 11 for that attribute. The Mysterious Stranger will appear occasionally in V.A.T.S. 10% per mod piece. Take 10% less damage from feral ghouls, super mutants and synths. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue. I preffered it's look but 3.0 ruined the frame rate in downtown so now i'm running Springtime + Springtime Trees. [4], Harold considers Bob his friend and speaks to him as if he was thinking aloud. Additional ranks can be acquired by reading more magazines of the same type. Tesla Bracers. You gain access to Rank 2 melee weapon mods. When your dog holds an enemy, there's a chance he'll cause them to bleed. (Robots and oversized enemies are immune to the stagger. In V.A.T.S every attack on the same body part gains +15% accuracy. Each bobblehead that doesn't increase a SPECIAL attribute has its own unique perk and ID. Your stealth is increased while in shadows to 90% visibility and you deal 25% more damage with silenced weapons. Punching attacks now do 60% more damage. Description: This mod adds trees and grass in prewar autumn style, and some blasted trees. It may also inflict a Critical Hit. Yeah, there are a lot. They also have a slightly higher chance of crippling a limb. now has a very good chance of filling your Critical meter. The 7 SPECIAL attribute bobbleheads will increase a SPECIAL rank by 1, even if it is already at rank 10. Perhaps related to the 2nd minuteman mission, Resistant to Unarmed attacks, likely given to. Instantly gain +10 Energy Resistance. Kellogg does 25% less damage. Violent or Crippling legendary effect. Trained as a shadow warrior, your ranged sneak attack do 2.5x normal damage and your melee attacks do 4x normal damage. Foreknowledge. ), Sprinting into enemies while wearing Power Armor now causes severe damage and a more powerful stagger. I can delete the mattresses, but not the shack. Fusion Cores can be ejected from Power Armor like devastating grenades and Fusion Cores last twice as long. You are now 40% harder to detect while sneaking, and no longer trigger enemy mines. Friend of The Cats. Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance. Gun bashing now does 75% more damage and has an increased chance to cripple your opponent. Increases speech challenge success chance by 10%. +25% Combat Knife and Switchblade damage. Reduces incoming stagger, Sprint drains 5% less AP per equipped part, Move 5% faster while stealthed per mod installed. melee distance is increased even more, and the farther the Blitz distance, the greater the damage. When he kills an opponent, there is a chance your Critical meter gets filled. melee distance is increased significantly. They also have a slight chance of crippling a limb. You now do 60% more melee weapon damage and gain an increased chance to disarm your opponent. Buy for 10% lower and sell for 10% higher with the Atom Cats. You're charming... and dangerous. When overencumbered, running costs 50% less action points. You are now 50% harder to detect while sneaking, and engaging stealth causes distant enemies to lose you. Your skeleton has been infused with indestructible metal, reducing limb damage by 30%. Kills made by your melee weapons will restore some of your Action Points. - Page 2. However, SPECIAL stats granted through temporary means such as equipment, chems, and alcohol do not affect which perks may be taken. You can now invest a total of 500 caps to raise a store's buying capacity. Your limb damage is completely eliminated. What are you, part pack mule? Gun bashing does 25% more damage. Specifically, the place with the greenhouse filled with all of the mutfruit bonsai trees. If you wish to add higher ranks, such as rank 4 of Iron Fist, make sure to first add the 3 lower ranks. For details, please see the respective articles. ReGrowth is … Non-automatic pistols now do 80% more damage and their attacks can disarm opponents. It all depends on what other mods your running, but 2.9 had a relatively stable frame rate for me downtown. Bob sprouted from Harold's head sometime between 2162 and 2208, after Harold was exposed to the Forced Evolutionary Virus at the Mariposa Military Base. When you successfully pacify someone, you can give them specific commands. What goes around comes around! Sure, you're still human - on the outside! Close. The content is not described in full detail on this page. Increasing the rank of a SPECIAL attribute is technically adding a permanent perk. Radiation now regenerates even more of your lost Health, and some Feral Ghouls will randomly become friendly. The player character has 20% greater chance to hit an enemy's head in, 1 additional guess at choosing passwords in terminals, 50% faster terminal cooldown at hacking. In the beginning, Bob was a plant without roots who supposedly lived with the aid of Harold's mutation, but as Bob started to grow into a full-sized tree he developed roots that caused Harold to be rooted to the ground in the Capital Wastelandregion. You are a creature of the night! Unless otherwise specified, all perks are permanent. I have just switched from Green to Spring/Springtime Trees, as I was having slight instability (crash every hour or so) with Green 2.9 running with Spring,. Hip fire accuracy is improved even more. You can now save 2 Critical Hits, to be used in V.A.T.S. Eating Ghoul or Super Mutant corpses restores Health. The following table lists their perk IDs, along with the names of the perk as they appear in your the character's Pip-Boy. When he kills an opponent, there is a high chance your Critical meter gets filled. Your ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage. You become totally undetectable while submerged. Make sure this perk is added to anyone whose actor value you mod to use with this perk. #41805345, #41857985, #41858155, #41858705, #41860385, #41860665, #41861555, #41863445 are all replies on the same post. Carry on.PSA/Question: With is mod, adding "bUseCombinedObjects=0" to my Fallout4ini caused purple trees … It happens with trees and bushes, I think its the semi transparent textures. Radiation weapons now do double damage and Fusion Cores last an extra 50% longer. has a 35% chance to restore all Action Points and refill your Critical meter. Any chems you take last 50% longer. Eating human corpses restores Health. Gain +1 Luck from alcohol when adventuring with a companion. You instantly gain another +20 maximum Health. I'm still building my computer up, but so far I can ~30fps outdoors with visual and texture mods. [1] As of 2277, the two have been rooted to the location for over two decades. Randomly receive 3x XP from any action, and the lower your Intelligence, the greater the chance. When adventuring without a companion, you take 30% less damage and carry weight increases by 100. * Technically, the 3rd and 4th ranks of Chemist require 5 Intelligence as opposed to 7 due to a bug. When you successfully pacify someone, you can incite them to attack. Fallout 4. Who needs friends, anyway? The Damage Resistance and Energy Resistance of animals and sea creatures is reduced by 25%. Sprinting costs 20% less action points. Men/Women now suffer +15% damage in combat, and are much easier to persuade in dialogue. Posted by 3 years ago. Sleep in any bed with a romanced companion nearby. Instantly gain +10 Damage Resistance. now has a 25% chance to restore all Action Points. Seeds that have taken root in the region are a result of seed pods carried by the wind, affectionately called "Herbert's seeds" by Harold. now has an even better chance of filling your Critical meter. has a chance of filling your Critical meter. Engaging stealth causes distant enemies to lose you. Perks higher up on the chart (with lower base SPECIAL requirements) do not have to be obtained prior to obtaining perks lower on the chart (with higher base SPECIAL requirements). Permanently grants 5% better prices when buying, Permanently increases critical damage with heavy weapons by 25%, Permanently increases critical damage with energy weapons by 25%, Permanently increases damage with explosives by 15%, Permanently increases healing from stimpaks by 10%, Permanently increases critical damage with melee weapons by 25%, Permanently increases the duration of fusion cores by 10%, Permanently gives you an extra guess when hacking terminals, Permanently increases critical damage with ballistic weapons by 25%, Permanently makes the player character 10% harder to detect, Permanently gives all vendors 100 bottle caps extra when bartering, Permanently increases critical damage with unarmed attacks by 25%. Reduce incoming explosives damage. Thanks to practice and conditioning, heavy guns do 20% more damage. Do 20% more melee weapon damage. Radiation now regenerates your lost Health. Next to the pre-war house, there's a wood shack with a couple of mattresses on the floor. Attacks with non-automatic rifles do 80% more damage and ignore 25% of a target's armor. Their attacks have a much better chance to disarm opponents, and may even cripple a limb. when you need it most. Unlocks sludge based recipes at chemistry stations. Randomly receiving bonus XP from any action may trigger 3x XP for all kills for a short period of time.
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